If there's a reason why there wasn't a journal entry between the last one and now, it's because the past few weeks of school have been pure hell, mixed in with the fact that my aunt was giving me pure hell. Between Thanksgiving break in San Diego and a Princess House Christmas party nearly right after that... All on top of FINALS.
And then there was the flop of Temple of Shadya. There's going to be a massive upload of all the artwork that would have been used in full color had things not gone downhill.
Sorry for all the hassle, guys...
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Why So Much Introspection?
A journal for those generally curious as to why I write up things where I think about my stuff and over analyze in general. For those who want a short answer, it's something like this; while having great technical skills are highly valuable, they mean next to nothing if your overall idea and central theme is weak as hell. All you get is a "very good depiction of a fuzzy idea". For those willing to read into it more, think of it like this: I've been on Deviant Art for nearly two decades now and if you were to ask someone what was the one thing that I made that really stood out, you'd probably wouldn't find anything that says "Artie made this and it means a lot." I have yet to achieve the kind of status like Urslav did with the "Biting Pear of Salamenca". I haven't made any real good works. Now I know some of you are probably gonna come up and say "ah, but you made those fat Krystal pictures! Those are the most popular and most liked thing you've done!" And you'd be right; it seems
Planning Isn't My Strongest Suit
So many things I said I was going to do ended up not happening, and this week, I had to tell the game shop I do Monday night D&D sessions at that I needed to step away for a while because I couldn't keep up with the weekly schedule and didn't work on anything regarding my campaign. Honestly so many projects that I said were going to happen ended up not happening either because of myself or something outside of my control. Meanwhile, the stuff I don't tell anyone about and just sort of just mention it when I get it done (the Tabletop Cues) tends to be the stuff that is "most successful". That is, you get some kind of finished product. I suspect that what I really need to do is just stop telling people what I'm going/wanting to do and just do the thing, and let the thing speak for itself when I'm done with it. Hyping myself and others up only to fail at delivery doesn't look good, nor does it feel good. I've tried various methods to get better at being more organized and following a
New Routines
So my aunt and I are trying out this new thing where from 10 am to 12:30 pm (PST) I'll be tending to my IHSS duties. This is all because my birds (who now permanently live with me in my own apartment) have decided that I am not allowed to sleep in and as soon as the sun is up, it's time to get up or face the screams. So this has changed how I do things. However, despite this, it means I've been having to better budget my time to work around all the jobs, which oddly means I actually have more time to set aside for creative work. Not that I haven't made anything, but it means that there might be less content droughts than there were before in the next coming months.
What did all the AI Generations Say About me...
After about half of year of having my own powerful GPU and playing with my own Stable Diffusion to make who knows what, I've been able to take a step back and see what I actually make and what it says about me... Because if you get to have the power to make just about anything with only putting in a few keystrokes and pressing a few buttons, what would you actually create? Brace yourselves, this journal is probably gonna get pretty damn wild... And it will probably provide some context as to why I wasn't really posting much in the past few months. Let me start off with the fact that ever since I had my own GPU (An Nvidia RTX 3060), I've probably generated around 8600+ pictures according to my file folders. That sounds like a lot, yes, but I tend to treat Stable Diffusion more as my personal concept artist than anything else most of the time, but the data I collected about what I've made brings up some interesting trends about myself that I'm kind of wondering what they say about me
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